For the second Formula One game under EA Sports’ stewardship, Codemasters drop the 20 to simply give us F1 22. But it’s not just the name format that’s changed.
EA Sports iterative sport games are a licence to print money. Each year, dedicated fans splash out cash for the new games that usually feature a slight graphical scrub up, refined physics, new teams, liveries, strips, uniforms, players, drivers, tracks, stadiums and rules. To the casual observer, each iteration looks eyebrow raisingly about the same as the last. Of course, that’s not the case otherwise fans wouldn’t buy them and EA Sports titles wouldn’t be the best-sellers that they are each year. Continue reading F1 22 PC/VR game review →
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