What happens when you take an established franchise and throw the rulebook out the window? Well, you get something akin to Visceral Studios’ Battlefield Hardline. Taking over the stewardship of this particular entry from the franchise founders DICE, the Dead Space developer has taken Battlefield in a totally different direction.You could argue that DICE, themselves, … Continue Reading ››
EA Games’ and Visceral Studios’ cops verses criminals shooter, Battlefield Hardline is now available in stores. I caught up with the game’s senior producer, Scott Probst, lead multiplayer map designer, Jeff Zaring and senior multiplayer designer, Evan Chaplin, during their recent visit to Sydney.What’s it like taking the franchise in such a brave new direction, … Continue Reading ››
Paradox Interactive, publishers of the so-so Cities in Motion transport planning simulators have now entered the full-on city-building fray with Cities: Skylines. After years of disappointment, I find out if this is the city builder that we have been waiting for.Now I love a good city builder, going all the way back to the original … Continue Reading ››
Ori and the Blind Forest blew me away when I first saw it after Microsoft sneaked it out at last year’s E3. Nine months later we can now all play Moon Studios’ labour of love.I’m not much of a fan of indie games. For every gem there’s a dozen or so bits of pretentious rubbish. … Continue Reading ››
Sony Computer Entertainment have been teasing us with The Order: 1886 since they first announced the PlayStation 4 way back in February 2013. Over the last two years the publisher has been drip-feeding scant details about their cinematic third-person shooter set in a steampunk re-imagining of Victorian London.In the run up to the game’s launch … Continue Reading ››
In only a few short hours gamers will get to play the Battlefield Hardline beta for the last time before its release on March 20th.It’s a game that’s been a long time coming. I first played it at E3, when that first beta was launched during the EA press event. It was OK, but I … Continue Reading ››
I recently sat down with CD Projekt RED’s senior writer Jakub Szamalek and senior QA analyst Bartosz Ochman. During our conversation we spoke about the attention to detail required to create the huge open-world of their upcoming game, The Witcher 3: Wild Hunt.The Witcher 3: Wild Hunt comes out soon. What are you working on … Continue Reading ››
As gamers we live in exciting times. As lucky as we are to be able to enjoy the latest iteration of Far Cry and Call of Duty we also, one in a while, get the opportunity to try something a little different, something like The Talos Principle.Coming to us from Croteam, the Croation developer that … Continue Reading ››