Microsoft’s controversial move towards an internet controlled, digital-based DRM afflicted games marketplace has cause some debate here at Vicbstard.com.
For over a week Grant and myself have been debating the merits and pitfalls of Microsoft’s Xbox One strategy. Whilst I must profess to being rather the fan of Microsoft’s consoles, my Xbox One pre-order being already in the bag, I don’t quite share Grant’s optimism for an always on digital future.
I’ve already had a sneak peek at FIFA 14, but as you’d expect the rest of EA’s slate for the year ahead looks equally amazing. There’s a few surprises as well, like Mirrors Edge and Command & Conquer.
Check below for the E3 trailers for EA’s upcoming releases, as kindly supplied to me by my good friends at EA Australia. Enjoy!
This is the first E3 that I’ve not actually followed ‘as it happened’. With the launch of two consoles and the amount of media coverage I wasn’t missing out by not staying up all night to watch a few glitzy presentations. Besides, my Twitter feed was full of media peeps all tweeting exactly the same thing.
Bloody hell. My mail box is full of press releases. Whats going on? E3, that’s what.
I’ve not had the chance to look at any of the E3 stuff myself, to I can’t tell you anything. What I can do, however, is spam this post with some of today’s unedited press releases (with my bad formatting). Here goes! Continue reading Monday E3 press release round up: spam post→
After a five year break the only street-racing game worth playing returns. Codemasters seem to have really outdone themselves this time with GRID 2, the long awaited sequel to Race Driver: GRID.
Back in 2008, almost lost amongst all the other racing games vying for first place, Race Driver: GRID had them all beat. Whilst other racers concentrated on simulating the driving experience, for GRID it was about the fun and the excitement of taking a car up to and beyond its limits. It was about hot rubber on sticky tarmac, not clutch plates and drive shafts. The result was a racing game for everyone, from Supercar V8 to Japanese drift racing. GRID had a heart and soul that provided a racing experience that took your breath away. Continue reading GRID 2: exclusive Q&A with Codemasters’ producer Iain Smith→
Take a group of gruff mercenaries, a sci-fi setting, a strange alien power source and some stupendous weapons and you’ve the recipe for a interesting game. Design it from the ground up to be drop-in drop-out four-player co-op and you’ve got the potential for something rather special.
Welcome to Fuse, the third-person shooter from Insomniac Games, the same outfit the brought us Spryro, Ratchet and Clank, and the Resistance series.
I recently attended a special preview event hosted by Insomniac Games’ co-founder Ted Price over at EA Games’ Sydney HQ. I got to play the first few hours of the Xbox 360 version of the game in a two player co-op campaign session as well as a little of the game’s “co-petative” Echelon mode. Continue reading Fuse Xbox 360 preview→