SanDisk’s Extreme Pro portable SSD promises a fast and light way of carrying about huge amounts of data.
With data CD’s day well behind us, replaced by the trusty flash drive, what do you do if you have a lot of data you want to keep on you, data you want to access quickly? Continue reading SanDisk Extreme Pro portable SSD review
D-Link continues its foray into the Wi-Fi 6 router space with their EXO Smart AX1500 Wi-Fi 6 router.
If I had a dollar for every new router that crossed my desk boasting “the fastest Wi-Fi speeds yet” I’d have, well, a fair few dollars. The difference with a Wi-Fi 6 like the DIR-X1560 router is that it is, actually, a next-gen Wi-Fi device. Continue reading D-Link EXO Smart AX1500 Wi-Fi 6 Router DIR-X1560 review
Read Dead Redemption 2 released last year on PlayStation 4 and Xbox One to critical acclaim. As full-on Wild West simulator, the level of detail and the depth of the game was a bit too much for some players. The action, whilst intense, is punctuated by long dialogue-heavy journeys on horseback, and less bombastic tasks such as hunting and crafting.
PC owners, somewhat more attuned to this level of deep gameplay experience have had to wait all this time to get their hands on a game that, if I’m honest, seems like it was made for PC. It’s a shame that the last game never made the leap from console to PC as, even now, the original Red Dead Redemption still holds up as an Xbox One Enhanced title. Continue reading Read Dead Redemption 2 PC review
This year, EA’s NFS developer, Ghost Studios, takes us to Palm City, a very thinly veiled version of Miami, for a bit of street-racing with Need for Speed Heat.
Heat puts behind us some of the odd design choices employed by EA Games’ Ghost Studios in the past. There’s no cheesy live-action cut scenes. There are, also, no shoehorned card elements in the game and it’s free from loot boxes. Upgrades and new cars are obtained through gameplay progression and not gimmicks. Continue reading EA Games’ Need for Speed turns up the Heat: PC/Xbox One review
Devolver Digital’s seminal retro-shooter, Broforce, brings its awesomeness to the Nintendo Switch.
I’m not, generally speaking, a fan of “90s-style retro shooters”. As a forty-something gamer, the feeling of nostalgia when playing a pixelated mess of a game dissipates very quickly. I was there the first time around, and even before- when computer graphics were no more than inverse ASCII characters.
My inbox is filled on an almost daily basis with press releases from PR firms charged with the thankless task of promoting the latest sprite-based indie shooter. I really feel for them, but doesn’t stop me sending the email straight to the trash.
It is for this reason that, to my eternal shame, I first overlooked Broforce. Continue reading Broforce Nintendo Switch review
I’ve been wondering around wearing a Get Even t-shirt since E3 2014. Whilst there in LA, a few chaps from The Farm 51 explained the 3D scanning technology employed by their upcoming game, Get Even.
I’ve often wondered whatever happened to that game.
I was quite surprised to see the game mentioned in a press release and jumped at the chance to take a look at a game that I really didn’t think would see the light of day.
Get Even is a psychological thriller set in an old asylum. It’s also a puzzle game, a stealth game, an action game and a horror game. Continue reading Get Even PS4 review
I’d be lying if I said that I’d never fired a rifle before. I have, but I’ve never had the desire to shoot a living creature. I gassed a mouse, once, with lighter fuel – by accident – as a horrible kid, but I’d never dream of killing an animal now.
I eat meat, though. But if you told me I had to kill it myself, I’d be lining up with the iron-deficient vegetarians in an instant. What a hypocrite, you say. And you’d be right—I am a guilty carnivore.
Killing things in a game is another matter. My digital body count probably numbers in the millions by now. If it moves in a game and I can do it, I’ll probably kill it. Continue reading Hunting Simulator PS4 review
NVIDIA continue to push the power of their Pascal-based GPU’s with the GeForce GTX 1080Ti.
The GTX 1080Ti arrives only ten months after the release of the GTX 1080. But ten months is a long time in technology. Whilst the Titanium suffix means revised architecture, is it evolution or revolution? Continue reading NVIDIA GeForce GTX1080Ti Founders Edition review