It’s not often that a game charms me in the way Bioshock Infinite did the during the recent 2K Games preview event in Sydney.
Thirty years of playing games has made me a tough nut to crack. Sydney Town Hall’s historic subterranean vault played host as I got to play through the first four hours of the much anticipated third game in the Bioshock series. It was a mind-blowing experience. Continue reading Bioshock Infinite Sydney hands-on preview→
I posted a link to the first of these rather cool promo videos for 2K’s upcoming Bioshock Infinite here. Well, they’ve release another one; this time investigating the the mystery of the Songbird, the huge beast that patrols the skies of Columbia.
Last week I got to play the first four hours of Bioshock Infinite and I’ve got to say it is breathtaking. I’ll also tell you that the Songbird from the video below is pretty scary when it’s huge beak is only a metres from your face.
Welcome to a massive “week in review”, which should really be called “the year so far”. A mixture of recovering after the pre-Christmas period and tidying up other writing jobs has left me with little time to shoot the shit on VicBStard.com (formerly known as stateofplay.co.nz). So, my apologies all round.*
Grant Cheetham returns to Vic B’Stard’s State of Play with his review of Ubisoft’s sandbox shooter, Far Cry 3. Welcome to the jungle.
Far Cry 3 marks Ubisoft’s attempt to re-enter into an already over saturated first person shooter market. The integration of open world to the first person shooter genre with the addition of some RPG elements is what makes this game somewhat different to the rest.
You play as Jason Brody, an American thrill-seeking tourist. The game starts off with you and some friends separated and captured by pirates while skydiving on a holiday. As it turns out skydiving onto a pirate infested island wasn’t such a good idea. Your objective is to escape then find and rescue you’re missing friends. Continue reading Far Cry 3 Xbox 360 Review→
If you’d asked me recently, “have you been following the development of Bioshock: Infinite?” I’d have said “no”. I’m a great fan of the first game, but I struggled to get into the second one.
Bioshock Infinite, being a complete reshuffle of the franchise was on my radar, but not of immediate concern.
Sure we’ve had some pretenders trying to fill the city building void since 2003’s Sim City 4. We’ve had the the fun to play, but hellishly unoptimised Cities 2011/2012 and then there was EA’s own awful Sim City/The Sims hybrid Sim City Societies.
Well I’m back again after the Christmas break and some much-needed rest. The last six months has been a roller coaster ride that saw me moving across the Tasman, from New Zealand to Australia, and yet again just before Christmas to a leafy suburb of Sydney.
I’ve also introduced myself to the local video game publishing circuit, resulting in copious preview invites and being inundated with game review opportunities, which have been published on the Game Console pages of Techday.com, www.shanethegamer.com and the pages of this site.
I’ve spent the holiday mopping up the likes of Assassin’s Creed 3 and Far Cry 3, as well as enjoying the budget delights of Valve’s annual Christmas Steam sale. I’ve also started the transition of Vic B’Stard’s State of Play from the NZ focused www.stateofplay.co.nz to the more global www.vicbstard.com. You can reach the site using either URL, but expect the a bit of re-branding in the future. Continue reading Vic B’Stard’s State of Play: a post-christmas PC upgrade→
The release of Far Cry 3 brought to an end, for me anyway, this year’s pre-Christmas rush of AAA game releases. It has been a pretty insane period that started with the surprise hit from Square Enix, Sleeping Dogs. The journey has taken me from a chinwag with the producers of Need of speed: Most Wanted, a hands-on with Assassin’s Creed 3 on the Sydney waterfront with the game’s Canadian developers to a drink-fueled “training” session celebrating the launch of XCOM: Enemy Unknown.
With the last game of the year comes the last unboxing of the year. Far Cry 3‘s special edition is suitably monikered Far Cry 3 Insane Edition. Not the most impressive collectors edition I’ve seen. But to be honest, this year hasn’t seen the same level of special editions as last year. As great as the Conner figurine in the Assassin’s Creed 3 Freedom Edition was, last year we had Arkham City, Skyrim and Uncharted 3; all with top class collectors packs.