The big PlayStation reveal is over and I’m not sure what to think.
Personally, I have very little faith in Sony as a company to deliver on their promises. They’ve lied to me in the past and have a recent history of being so out of touch with their customers that it hurts.
I was late to the original PlayStation party, my mind on other things at the time. It was Tomb Raider that sold me on the console and made be pick one up. That was the start of love affair with Sony’s game console. Continue reading PlayStation Meeting 2013 updated!→
Following my recent hands-on with the game, I’m following Bioshock Infinite rather closely.
The newly released “Lamb of Columbia” trailer offers a glimpse into the mystery surrounding the game’s leading lady, Elizabeth. The new video features scenes well in advance of the first four hours that I played, hinting at a dark secret in Elizabeth’s past. Check it out, below! Continue reading Bioshock Infinite “Lamb of Columbia” trailer→
It’s not often that a game charms me in the way Bioshock Infinite did the during the recent 2K Games preview event in Sydney.
Thirty years of playing games has made me a tough nut to crack. Sydney Town Hall’s historic subterranean vault played host as I got to play through the first four hours of the much anticipated third game in the Bioshock series. It was a mind-blowing experience. Continue reading Bioshock Infinite Sydney hands-on preview→
I posted a link to the first of these rather cool promo videos for 2K’s upcoming Bioshock Infinite here. Well, they’ve release another one; this time investigating the the mystery of the Songbird, the huge beast that patrols the skies of Columbia.
Last week I got to play the first four hours of Bioshock Infinite and I’ve got to say it is breathtaking. I’ll also tell you that the Songbird from the video below is pretty scary when it’s huge beak is only a metres from your face.
Welcome to a massive “week in review”, which should really be called “the year so far”. A mixture of recovering after the pre-Christmas period and tidying up other writing jobs has left me with little time to shoot the shit on VicBStard.com (formerly known as stateofplay.co.nz). So, my apologies all round.*
Grant Cheetham returns to Vic B’Stard’s State of Play with his review of Ubisoft’s sandbox shooter, Far Cry 3. Welcome to the jungle.
Far Cry 3 marks Ubisoft’s attempt to re-enter into an already over saturated first person shooter market. The integration of open world to the first person shooter genre with the addition of some RPG elements is what makes this game somewhat different to the rest.
You play as Jason Brody, an American thrill-seeking tourist. The game starts off with you and some friends separated and captured by pirates while skydiving on a holiday. As it turns out skydiving onto a pirate infested island wasn’t such a good idea. Your objective is to escape then find and rescue you’re missing friends. Continue reading Far Cry 3 Xbox 360 Review→
If you’d asked me recently, “have you been following the development of Bioshock: Infinite?” I’d have said “no”. I’m a great fan of the first game, but I struggled to get into the second one.
Bioshock Infinite, being a complete reshuffle of the franchise was on my radar, but not of immediate concern.
Sure we’ve had some pretenders trying to fill the city building void since 2003’s Sim City 4. We’ve had the the fun to play, but hellishly unoptimised Cities 2011/2012 and then there was EA’s own awful Sim City/The Sims hybrid Sim City Societies.